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Audio Programmer
Posted on Sept. 11, 2025
- Dublin, Ireland
- 0 - 0 USD (yearly)
- Full Time

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PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
Our studio is continuing to grow, and with new and exciting projects coming in, we are seeking an Audio Programmer for our studio located in Dublin, to join us in developing AAA games for some of the most renowned studios in the world.
- Work with audio designers to design technical approach to achieve artistic vision
- Plan and detail any environment requirements for optimal audio presentation
- Work with Gameplay, AI, and Optimisation engineers to integrate audio systems while staying in performance budgets
- Profile and optimise audio usage to achieve high quality with minimal CPU and memory overhead
- Integrate plugins for platform specific capabilities
- Deliver high-performance, high-quality, and well-documented code
- Use source control and bug reporting software
- Prioritize and execute tasks in a team environment
- Audio Engineer experience in game development
- Knowledge and experience of C++
- Experience with Unreal Engine
- Strong knowledge of Unreal Engine’s audio system and middleware solutions such as Wwise , Unreal Audio Engine or FMOD.
- Excellent problem-solving, organizational, and communication skills
- Familiar with profiling and debugging tools
- Passion for developing immersive audio solutions that elevate the player experience
Desirable
- Experience with integrating audio driven effects. (e.g. Wwise motion)
- Experience working with Wwise authoring API (WAAPI)
- Design and implement solid APIs
- Hands on work with rendering/graphics
- Agile development experience
- Tool creation experience
- Familiarity with other coding languages such as C#, Python, Groovy
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