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Game Systems Designer (3-6 Months)
Posted on April 19, 2025
- Remote, Singapore
- 0 - 0 USD (yearly)
- Contract

We’re seeking a Game Systems Designer to help architect the underlying progression logic that drives repeat visits, unlocks real-world rewards, and scales across multiple physical locations. This isn’t a traditional game—but the systems behind it need to feel like one.
What You’ll Be Designing
You’ll lead the development of core retention and progression systems that reward customers through:
- XP mechanics
- Level-based tiers
- Unlockable achievements
- Daily/weekly missions
- Code-triggered in-store events
- Factional progression and leaderboard structures
These systems need to be engaging, scalable, and translatable to both digital and physical touchpoints—including kiosks, CRM flows, mobile, and in-store screens.
Your Responsibilities
- Design and prototype player progression loops and reward mechanics tailored to real-world behavior
- Define how XP, quests, streaks, and milestones drive repeat engagement and social play
- Collaborate with CRM and narrative teams to ensure systems align with story arcs and technical feasibility
- Balance core loops for depth and scalability across multiple locations and user types
- Work with dev/ops to document mechanics in a clear, replicable format
- Suggest tools and tech workflows (e.g., Airtable, Notion, custom CMS logic) to manage these systems long-term
You Might Be a Fit If You...
- Have 2–5 years experience in game system design, especially in live-service or mobile games
- Understand player psychology, retention curves, and monetisation-free engagement strategies
- Have built or balanced meta systems, progression trees, or economy loops
- Know how to make behavior feel rewarding—without needing to sell loot boxes
- Can clearly document systems in a way that non-game stakeholders (ops, CRM, marketing) can implement
Bonus if you’ve worked on:
- Loyalty programs or real-world gamified ecosystems
- Escape rooms, LARP systems, alternate reality games (ARGs)
- Consumer-facing mobile apps with gamification layers
- XP or reward systems that interface with CRM tools (Klaviyo, Braze, etc.)
Project Details
- Duration: 3–6 months contract
- Location: Singapore-based or timezone-compatible (remote OK)
- Start: Immediate
- Rate: Competitive, based on experience and scope
- Confidential IP: More details shared upon shortlist
Job Type: Contract
Pay: $8,000.00 - $20,000.00 per month
Benefits:
- Flexible schedule
Work Location: Remote
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