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StoryToys

Junior/Mid 3d Artist

Posted on Nov. 27, 2024

  • Dublin, Ireland
  • 0 - 0 USD (yearly)
  • Full Time

Junior/Mid 3d Artist
Role: Junior/Mid-Level 3D Artist (Full-Time)

Overview

We are seeking a talented Junior to Mid-Level 3D Artist to join our dynamic mobile games development team. The ideal candidate will have a strong foundation in 3D modeling and animation, with proven proficiency in Maya and Unity. This role involves creating high-quality assets and animations, optimised for the mobile framework, that enhance the gaming experience and contribute to the overall artistic vision of our projects.

Key Responsibilities

3D Modeling: Create High quality 3D models for characters, environments, and props using Maya. Adhering to strict Brand and Company guidelines.

Texturing: Apply textures and materials to models as per project requirements.

Animation: Develop animations for characters and objects, ensuring smooth and engaging motion.

Collaboration: Work closely with designers, programmers, and other artists to integrate assets into Unity.

Asset Optimization: Ensure all assets are optimized for mobile platforms without compromising quality.

Feedback Incorporation: Be able to incorporate feedback from senior team members and adjust work accordingly.

Documentation: Maintain clear documentation of processes and workflows for team reference.

Self-Management: Capable of seeking their next task, able to deliver within agreed deadlines and budget.

Self-Driven: Capable of working on their own development, keeping up to date with trends and technology.Willing to learn new techniques.

Required Skills

Proficient in Mayafor 3D modeling, texturing, rigging and animation.

Experience with Unity as a game engine, including asset integration, basic scripting and shader knowledge a plus.

Knowledge of Adobe Suite and Substance Painter.

Strong understanding of 3D art principles, including modeling, efficient topology & poly count, texturing, rigging, and animation.

Familiarity with version control systems (e.g., Git) is a plus.

Basic understanding of game design principles and mobile game development.

Preferred Qualifications

A degree in Fine Arts, Game Design, Computer Graphics, or a related field is preferred but not mandatory.

Portfolio showcasing relevant work (models, textures, animations) is required.

Experience with additional software (e.g., ZBrush, Premiere) is advantageous.

Experience working in an Agile environment, preferably in Mobile Games is a nice to have.

Experience using Jira, Slack, Float, Teamsand Office for work management and communication is a nice to have.

Benefits

Competitive salary based on experience.

Opportunities for professional development and career growth.

Flexible working hours with the possibility of remote work.

Access to the latest software and tools in the industry.

A supportive and fun environment!

Application Process

Interested candidates should submit their CV/Resume along with a portfolio link showcasing their best work. Applications will be reviewed on a rolling basis until the position is filled.
Storytoys is an equal opportunities employer.

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