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Senior Technical Designer
Posted on April 8, 2026
- Dublin, Ireland
- 0 - 0 USD (yearly)
- Full Time
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PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
We are seeking a highly skilled and passionate Technical Designer to join our AAA development team. You will be instrumental in bridging the gap between design and engineering, using Unreal Engine and visual scripting to prototype, implement, and refine gameplay systems. This role is ideal for someone who thrives in a collaborative environment and has a deep understanding of gameplay logic, scripting, and player experience.
- Design, prototype, and implement gameplay systems, which can be used in a variety of scenarios, sharing underlying common logic, using Unreal Engine 5 and visual scripting.
- Collaborate closely with designers and programmers to bridge the gap between design and engineering by identifying design needs and translating them into engineering specs.
- Translate high-level design concepts into functional and scalable gameplay mechanics.
- Optimize and debug Blueprint scripts to ensure performance and stability.
- Draft Tech Design documents with proposed implementations, and Tutorials for Designer to use your gameplay objects
- Work with QA to identify and resolve gameplay-related bugs and issues.
- Investigate new systems and integrate new solutions into the project
- 4+ years of experience in game development, preferably in a AAA studio.
- Strong proficiency with Unreal Engine 5, especially related to visual gameplay scripting.
- Solid understanding of gameplay logic, player feedback loops, and system design.
- Experience with level scripting, event-driven systems, and state machines.
- Ability to read and understand C++ code (basic scripting or debugging).
- Excellent problem-solving skills and attention to detail.
Preferred Qualifications
- Familiarity with animation systems, AI behavior trees, and UI implementation in Unreal.
- Background in programming is a plus.
- Passion for games and a deep understanding of player psychology and engagement.
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